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Showing posts from June, 2020

Gdevelop Game Debugger and Profiler Tutorial

Gdevelop Game Debugger and Profiler In this post we will learn how to use Debugger. It helps us remove bugs from our game. A bug is basically a error or fault in our game that makes game work in in intended. A debugger helps remove bugs from our game. Debugger    Its a tool that is used to inspect the variables and objects of game at runtime. It gives us information about the objects and variables in the game. By using this information we can track the bugs in our game. It Debugger as it helps us remove the bugs from our game.  Using Debugger we can inspect  global variables, scene variables and variables of instances of  objects in the game. We can then analyse this information to find problems in our logic and game. How to Launch game with the debugger To use the debugger, we need to launch the game preview using the Debugger. To do this just go to the toolbar of a scene editor, click on the “Debug” icon and then choose “Preview with debugger and performance